Session Description
Abstract: fleece [flees] verb: to deceive and take money from (someone) Currently, the majority of customers go into a dealership without any knowledge of what vehicle is right for their wants and needs, their current vehicles trade in value, the fair market value of the vehicle that they are interested in purchasing, how a dealership hides profit, and many other skills needed in making a fair purchase of a vehicle of their selection. They ultimately get fleeced. This instructional design module was targeted for the typical consumer and helped them to become a more knowledgeable purchaser. The purpose of this instructional design project was to design and evaluate a website that educated the consumer, and provided them the skills, tools, and confidence needed to get a fair deal. The course content can be found online at http://fleeced.weebly.com/. This instructional design module was created primarily with Weebly, Google forms and various other Web 2.0 tools so the user would have access to its contents 24/7 utilizing any current technology that has access to the Internet. I used instructional strategies based on Gagne’s Nine Events of Instruction. Based on comparisons of the pre and post test scores improved and all of the participants were able to master the posttest, above 84%. Results, lessons learned, and recommendations for future modules will be highlighted.
Presenter(s)
- Rickey Shankles, University of Hawaii at Manoa, Hawaii, USA, rshankle@hawaii.edu
Audience
All Audiences
A recording of this presentation is available.
Click the button to the right to access the session archive.
We invite you to join the discussion about this session
by clicking the button on the right.
Access/download any related materials/handouts
from this session by clicking the button on the right.
No comments yet.